Modding Ctjs
Less than 1 minute
Catalog
#1. Extending ct.js' gameplay loop with injections
#2. Fields reference for module settings and additional fields
#3. Adding new input methods to ct.js
#4. Making your own ct.js modules: directory structure and manifest
#5. Creating custom events for ct.js new in v3.0
#6. Adding settings to your catmod and new fields for assets
#7. Adding type definitions and code completions to your modules
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